Any libretro based core should have a configuration ready once you've done it in EmulationStation. Retroarch is for the Libretro emulators input configuration ( I hope this is right ?)Ĭonfiguring the inputs in EmulationStation will auto-configure them also for RetroArch and a few other standalone emulators (Mupen64Plus/Daphne/OpenMSX). It is an older, pre-Vulkan API, slower than Vulkan but with better compatibility. The common option for all operating systems is OpenGL, requiring hardware that supports OpenGL/Open GL ES 2.0 or higher.
RETROARCH PPSSPP SUBMODULE FREEZE DRIVER
I don't really understood configuring inputs under Emulationstation, is this for the standalone emulators or just for the controlling / steering the Emulationstation. RetroArch\saves\PPSSPP\PSP\GAME\ OpenGL PPSSPP's OpenGL renderer can be used by setting RetroArch's video driver to gl. RetroArch expects mostly a gamepad since it started as a console oriented front-end emulator. Yes, you can configure a 2nd player for a keyboard device, but that can't be done from EmulationStation and you'll need to edit the configuration files (retroarch.cfg).
I know under Retroarch I have a possibility to configure a second player input too. Because in keyboard mode is only one player input configuration is possible (but Keyboard mode functioning under PPSSPP awesome). I choosed the gamepad mode for the configuration under Emulationstation for two players. If i would use Ipac2 in keyboard mode is this better for the Retropie experience?